Written by: Jesse Andrews - Jesse Andrews is undefeated in fantasy basketball and worthless in fantasy everything else. A Pittsburgh native, he is sort of a Celtics fan after studying and working in Boston for seven years, (...) More
How many points is a steal worth? How many rebounds equals a blocked shot? In normal basketball analysis, these questions are absurd. People would mock you for asking them, and rightly so. “You fool,” they would sneer. “You can’tequate different kinds of stats.” Then, for emphasis, they would make an inflammatory hand gesture, or maybe spit on your shoes. For some reason, the people I am thinking of are Marco Belinelli’s extended family.
Anyway, in normal basketball analysis, the practice of equating stats to each other is nonsensical. But in fantasy basketball? To quote Carl Weathers: baby, you got a stew goin’.
Today I am unveiling theUltimate Stat Equivalator (Linking Equivalated Stats in Summation),a.k.a.USE(LESS),an algorithm that determines, in fantasy hoops,exactlyhow many points a steal is worth, and how many three-pointers equals a rebound, and how many turnovers equals Shaq’s free-throw percentage, and so on. Don’t be daunted by these technical-sounding words: the algorithm here is uncomplicated, and “equivalator” is simply an awesome-sounding word I made up. Later in this column, the stats are used to give theTop 25 USE(LESS) Fantasy Rankings,a table that will be updated with every subsequent column by me.
The premise of USE(LESS) is actually quite simple: I took the total points scored this season by every player, and divided it by the season’s total rebounds, assists, steals, blocks, three-pointers, and turnovers. Then, all you do is multiply a player’s per-game averages by each of those, and you get the adjusted USE(LESS) value of their rebounds per game, assists per game, etc. For example, in the case of steals, there have been 94813 points scored in the NBA as of last night (Jan. 4), and 7380 steals. Thus, when Rajon Rondo picks Chris Duhon’s pocket, it has the same fantasy value as 13.335 points—and on Duhon’s side, because there have been 13865 turnovers in the league so far, heloses7.098 USE(LESS) points on the exchange.
Two points: one, you should note that the premise is one of scarcity. The rarer a category is—like blocks and steals—the more valuable each instance is. This should seem intuitive—Jose Calderon’s 8.7 assists per game are way more valuable than his 13.1 points, because assists are scarcer than points. Here, for the season so far, is the USE(LESS) conversion table:*
points
rebounds
assists
blocks
steals
3pointers
turnovers
total
98413
41590
20699
4972
7380
6434
13865
per point
1
2.366
4.754
19.793
13.335
15.296
7.098
Point number two: the formula for FG% and FT% is more complicated, because it takes into account the number of attempts as well as the percentage itself. So we’ll save that for another column. You have enough excitement in your life right now as it is.
Here, then, are the USE(LESS) Fantasy Power Rankings for the season so far. I took each USE(LESS) adjusted stat and just totaled them up. Remember, all per-game averages below are adjusted. (The stats, I should also note, are courtesy of the superb sitedougstats.com.) Feast your eyes on this:
*rank
Player
*ppg
*rpg
*apg
*spg
*bpg
*3pg
*topg
*fg%
*ft%
*total
1
james,lebron
27.5
15.8
31.7
25.5
24.4
19.6
-20.4
29.6
2.0
155.7
2
paul,chris
20.1
12.8
54.8
38.2
3.3
10.8
-21.3
18.7
14.2
151.6
3
wade,dwyane
28.8
12.3
33.2
29.6
31.3
10.6
-26.8
17.2
-2.9
133.3
4
camby,marcus
12.0
31.9
10.8
13.8
54.8
0.0
-9.8
16.5
-1.5
128.5
5
granger,danny
25.1
12.2
16.0
12.4
28.1
38.5
-21.5
1.1
11.4
123.3
6
stoudemire,amare
21.8
20.2
10.4
14.6
21.5
1.5
-19.9
41.4
8.9
120.5
7
nowitzki,dirk
26.0
20.5
12.5
9.6
16.5
14.9
-14.2
12.8
17.5
116.1
8
garnett,kevin
16.1
20.7
12.5
16.5
28.3
0.4
-13.6
30.0
4.1
115.1
9
bryant,kobe
26.8
12.6
19.8
19.6
7.4
16.8
-18.6
15.7
14.7
114.7
10
hilario,nene
14.7
18.7
6.9
17.7
28.8
0.4
-12.9
43.3
-3.3
114.3
11
howard,dwight
20.1
32.2
6.8
11.3
68.0
0.0
-18.4
37.9
-45.5
112.5
12
jefferson,al
22.8
24.6
8.1
8.1
34.5
0.0
-13.3
25.1
0.2
110.1
13
ming,yao
19.8
23.2
7.4
5.1
33.5
0.0
-20.9
27.0
15.1
110.1
14
gasol,pau
17.6
21.0
17.7
5.6
20.2
0.5
-13.7
37.2
3.5
109.5
15
nelson,jameer
16.4
8.4
24.3
16.5
0.0
28.1
-14.2
25.2
3.8
108.7
16
calderon,jose
13.1
8.0
41.5
12.0
0.6
24.3
-15.3
11.0
11.1
106.4
17
kaman,chris
13.9
22.2
8.9
9.8
36.6
0.0
-19.4
35.2
-1.0
106.2
18
lewis,rashard
19.6
14.6
12.3
17.7
11.0
46.6
-15.4
-6.1
6.0
106.2
19
johnson,joe
22.8
11.5
28.7
14.9
7.7
34.0
-17.4
-1.6
5.0
105.7
20
duncan,tim
20.9
24.4
15.6
6.5
33.9
0.0
-15.5
30.7
-11.0
105.4
21
boozer,carlos
20.5
27.6
12.7
12.2
4.9
0.0
-14.2
45.3
-4.7
104.4
22
kidd,jason
8.6
15.2
40.4
33.5
8.9
22.8
-16.8
-8.4
0.0
104.3
23
terry,jason
21.0
6.2
17.3
17.0
7.1
34.0
-13.3
8.2
6.7
104.3
24
bibby,mike
16.2
8.6
25.0
16.6
2.4
40.1
-10.5
4.5
1.4
104.1
25
roy,brandon
23.0
10.6
25.0
13.8
7.6
15.4
-14.2
10.2
10.8
102.2
First of all, not to toot my own horn,** but this is a good-looking list. LeBron is first, Chris Paul is second, and they’re close to each other and far from the rest. Marcus Camby’s and Dwyane Wade’s monster seasons are also acknowledged as such. Danny Granger at #5 makes perect sense to me—he contributes in all categories and has excellent percentages. Chris Kaman is on this list because his per-game averages are good; the list ignores that he has played fifteen games. Same with Carlos Boozer. Note that the top five point guards are: Chris Paul, Jameer Nelson, Jose Calderon, Jason Kidd, and Mike Bibby. Meditate on this list, and repent.
Finally, just for fun, the top ten players over the last ten games—not the last season—are these:
*rank
Player
Team
PS
*total
1
james,lebron
cle
SF
178.8
2
roy,brandon
por
SG
165.0
3
granger,danny
ind
SF
149.4
4
bryant,kobe
lal
SG
143.8
5
nelson,jameer
orl
PG
139.5
6
paul,chris
nor
PG
136.6
7
millsap,paul
uta
PF
136.0
8
o’neal,jermaine
tor
C
135.8
9
wallace,gerald
cha
SF
131.8
10
lewis,rashard
orl
PF
131.3
Yes, injured Jermaine O’Neal, Paul Millsap, and Brandon Roy are on this list. Hmmm. Perhaps USE(LESS) needs some tweaking.
*UNBELIEVABLY NERDY FOOTNOTE ALERT—the rate of conversion here might remind you of physics class, and not the part where Big Mike kept hitting you in the head until you let him copy your homework. No, this should be reminiscent of unit standardization: each stat, after adjustment, ends up in the unit of points per game. For example:
You will remember that the operation of addition, in physics, only works if the quantities have the same units, and furthermOW BIG MIKE PLEASE STOP HITTING ME IN THE HEAD.
**This euphemism always sounds unsavory to me. I regret having used it.
2 Comments: The Ultimate Stat Equivalator
Posted by ja on 01.12.2009
i’m on vacation this week—will update next week. the suspense! .
Posted by
on 01.5.2009
this is actually pretty good. could you regularly update this? once a week should be fine. that way, we can see really how "valuable" players are. and expect the debates. peace .
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